Height: 5' 3"
Weight: 110 lbs.
Eyes: brown
Age: 13
Hobbies: Reading, Science, Computers, Punk Rock music, video games, experimenting
Favorite music: Punk Rock, Hardcore, Death Metal
Nicknames: Brainiac, Wrecking Ball, Half-a-head
Profile: Wreck, the brilliant scientist, inventor, engineer, and technological genius, He is the least violent zombie, preferring to use technology and his intelligence to solve conflicts. Without a jaw he cannot speak but is able to communicate with his friends using a series of grunts and groans that they completely understand.
Wreck is the brains behind the Zombz. His body is more decayed than his friends and he keeps losing his right arm but he more than makes up for his weaknesses with his intelligence and scientific know-how. His friends are extremely protective of him.
His loose arm and damaged leg make him very slow and clumsy. He has a difficult time keeping up with his pals and would rather stay behind the scenes working on his computer or tinkering with one of his many inventions.
He is constantly on the look out for the perfect replacement for his missing limbs and is thrilled with the advanced science and technology of the new world he finds himself in. He uses his superior genius to combine Netherworld’s otherworldly technology with our own to develop advanced supernatural replacements for his weakened limbs.
Monday, August 30, 2010
Friday, August 27, 2010
Meet The Zombz: Rot
Height: 6' 1"
Weight: 200 lbs.
Eyes: red
Age: 13
Hobbies: Football, Hockey, Weight lifting
Favorite music: Rap, Hardcore,
Nicknames: Jock, Rot and Roll, Rot Head
Profile: Rot is the muscle of the group. What he lacks in brains he more than makes up with brawn. The group's bad boy, he has an aggressive nature and seldom hesitates to throw the first punch in a fight. He is an intense fighter. His personality can be alternately fierce and sarcastic, and oftentimes delivers deadpan humor. Still, he is intensely loyal to his friends.
Rot’s strength is 10 times that of an ordinary human teenager. His intestines burst from his stomach becoming tentacles he uses to take down bad guys.
Weight: 200 lbs.
Eyes: red
Age: 13
Hobbies: Football, Hockey, Weight lifting
Favorite music: Rap, Hardcore,
Nicknames: Jock, Rot and Roll, Rot Head
Profile: Rot is the muscle of the group. What he lacks in brains he more than makes up with brawn. The group's bad boy, he has an aggressive nature and seldom hesitates to throw the first punch in a fight. He is an intense fighter. His personality can be alternately fierce and sarcastic, and oftentimes delivers deadpan humor. Still, he is intensely loyal to his friends.
Rot’s strength is 10 times that of an ordinary human teenager. His intestines burst from his stomach becoming tentacles he uses to take down bad guys.
Thursday, August 26, 2010
Zombies
zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombies, zombi...es, zombies, zombies, zombies, zombies, just sayin'...
Monday, August 23, 2010
D.K.
Height: 5' 7"
Weight: 126 lbs.
Eyes: Red
Age: 14
Hobbies: Skateboarding, Video Games, Extreme Sports, Anything Fun
Favorite music: Heavy Metal
Nicknames: Fearless Leader
Profile: DK, The courageous leader, has a very strong sense of honor and justice. The easy-going and free-spirited prankster; DK provides much of the comic relief. He is an adventurer and extreme sport fanatic and takes advantage of his zombie super powers as often as possible, skateboarding throughout the labyrinthine underground catacombs beneath Apathyville’s abandoned cemetery that the zombies have made their home, and reading comic books.
DK’s hands can separate from his arms and can punch opponents, swing from buildings, walk on their fingers and when attached to a human, DK can read their thoughts and/or control their minds. At times, they seem to have minds of their own.
As the oldest and most outgoing of the three Zombz, D.K. is the self-proclaimed leader of his little group. More fun loving than his fellow zombies, He is often at odds with the hotheaded Rot. His friends often serve as the (unwitting and unwilling) butt of his jokes. Although he won’t admit it, he also has a huge crush on his new friend Rue Morgue.
DK is the most light-hearted and friendly of the three zombies. Upbeat and good-natured, he prefers to spend his time enjoying his life.
Weight: 126 lbs.
Eyes: Red
Age: 14
Hobbies: Skateboarding, Video Games, Extreme Sports, Anything Fun
Favorite music: Heavy Metal
Nicknames: Fearless Leader
Profile: DK, The courageous leader, has a very strong sense of honor and justice. The easy-going and free-spirited prankster; DK provides much of the comic relief. He is an adventurer and extreme sport fanatic and takes advantage of his zombie super powers as often as possible, skateboarding throughout the labyrinthine underground catacombs beneath Apathyville’s abandoned cemetery that the zombies have made their home, and reading comic books.
DK’s hands can separate from his arms and can punch opponents, swing from buildings, walk on their fingers and when attached to a human, DK can read their thoughts and/or control their minds. At times, they seem to have minds of their own.
As the oldest and most outgoing of the three Zombz, D.K. is the self-proclaimed leader of his little group. More fun loving than his fellow zombies, He is often at odds with the hotheaded Rot. His friends often serve as the (unwitting and unwilling) butt of his jokes. Although he won’t admit it, he also has a huge crush on his new friend Rue Morgue.
DK is the most light-hearted and friendly of the three zombies. Upbeat and good-natured, he prefers to spend his time enjoying his life.
Thursday, August 19, 2010
The Zombz
Who knew there were so many fun things to do when you're a zombie? For DK, Rot and Wreck (the trio of trouble-making but good-hearted ghoulish teens with crypts full of attitude known collectively as he Zombz), everyday is Halloween and a chance for mischief and adventure
The Zombz (rhymes with moms) are indestructible and possess their own unique supernatural abilities that they push to extreme limits any chance they get. They live by their own code and don’t follow anyone. They are proud of the things that make them different and unique, enjoy standing out in a crowd and encourage others to do the same. Their ghoulish appearances are a badge of honor and remind them to never judge a book by it’s cover. They are hundreds of years old and wise beyond those years but they still maintain a teenager’s mentality and lust for life, mischief and mayhem.
The three fiends are actually from another dimension known as Netherworld. They left adandoning their old ways of their fellow zombies and other creatures of the night when Lord Lazarus took over and turned it evil. “We aren’t the following kind,” DK likes to tell people. Their beliefs go as far as their refusal to eat humans and their brains like other zombies.
Apathyville’s legendary lack of interest and enthusiasm works to the Zombz advantage when the apathetic townsfolk accept their strange appearances and behavior unquestioningly; they refer to the zombies as “those weird ugly new kids”. The three zombies know however, that apathy can be a very dangerous thing as well, for it was the apathetic attitude of the creatures of Netherworld that allowed Lord Lazarus to rise to power and take over.
After escaping to our world, the three zombies vowed to make sure that never happened again.
The Zombz possess the ability to “flip” between our world and the nightmare world they call home, they travel as they please and can banish evil doers back to Netherworld when ever necessary
The Zombz (rhymes with moms) are indestructible and possess their own unique supernatural abilities that they push to extreme limits any chance they get. They live by their own code and don’t follow anyone. They are proud of the things that make them different and unique, enjoy standing out in a crowd and encourage others to do the same. Their ghoulish appearances are a badge of honor and remind them to never judge a book by it’s cover. They are hundreds of years old and wise beyond those years but they still maintain a teenager’s mentality and lust for life, mischief and mayhem.
The three fiends are actually from another dimension known as Netherworld. They left adandoning their old ways of their fellow zombies and other creatures of the night when Lord Lazarus took over and turned it evil. “We aren’t the following kind,” DK likes to tell people. Their beliefs go as far as their refusal to eat humans and their brains like other zombies.
Apathyville’s legendary lack of interest and enthusiasm works to the Zombz advantage when the apathetic townsfolk accept their strange appearances and behavior unquestioningly; they refer to the zombies as “those weird ugly new kids”. The three zombies know however, that apathy can be a very dangerous thing as well, for it was the apathetic attitude of the creatures of Netherworld that allowed Lord Lazarus to rise to power and take over.
After escaping to our world, the three zombies vowed to make sure that never happened again.
The Zombz possess the ability to “flip” between our world and the nightmare world they call home, they travel as they please and can banish evil doers back to Netherworld when ever necessary
Monday, August 16, 2010
Synopsis
There are places in our world where reality is worn thinner than the knees in your jeans, places where nasty supernatural creatures from other worlds slither and creep in. The abandoned graveyard outside the small town of Apathyville is one of these.
Inside its walls live The Zombz, vile, ghoulish creatures of the Netherworld with green complexions, missing body parts and rotting flesh squirming with maggots. But don’t let their appearances fool you kids. These three fiends are actually the good guys!
Considering themselves way cooler than other zombies and creatures of their home world, of Netherworld, DK, Rot and Wreck rebel against the old ways of their kind and leave for a better life in our world.
Together, they vow to protect the defenseless soft humans from Netherworld’s vile creatures and its ruler; Lord Lazarus, the evil zombie king who reigns over all with an iron fist. Lazarus is bent on wrecking havoc and mayhem and dominating all worlds.
With the help of their new friends Rue Morgue and Ozzy Gillespie, DK, Rot and Wreck stand as watchful protectors against the evils of their world. The three zombies have grown attached to the people of Apathyville and use their supernatural powers to protect them when ever necessary. It’s a huge responsibility but it doesn’t mean they can’t have some fun while they do it!!
These three zombies are about to show the folks in the small town of Apathyville how to live!
Inside its walls live The Zombz, vile, ghoulish creatures of the Netherworld with green complexions, missing body parts and rotting flesh squirming with maggots. But don’t let their appearances fool you kids. These three fiends are actually the good guys!
Considering themselves way cooler than other zombies and creatures of their home world, of Netherworld, DK, Rot and Wreck rebel against the old ways of their kind and leave for a better life in our world.
Together, they vow to protect the defenseless soft humans from Netherworld’s vile creatures and its ruler; Lord Lazarus, the evil zombie king who reigns over all with an iron fist. Lazarus is bent on wrecking havoc and mayhem and dominating all worlds.
With the help of their new friends Rue Morgue and Ozzy Gillespie, DK, Rot and Wreck stand as watchful protectors against the evils of their world. The three zombies have grown attached to the people of Apathyville and use their supernatural powers to protect them when ever necessary. It’s a huge responsibility but it doesn’t mean they can’t have some fun while they do it!!
These three zombies are about to show the folks in the small town of Apathyville how to live!
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